titan slayer
Oftentimes, a warrior is outmatched in size when fighting larger foes; not so for Titan Slayers, as they outmatch their larger foes by brute force. Training tirelessly to overcome the inherent benefits large creatures have against smaller enemies, they wield weapons too big for many to even hold and do so with a ferocity bordering on the supernatural. Swinging massive weapons with ease, their strikes hammer through armor, earth, and bone alike.
Titan Grip
Your grip allows you to wield weapons in manners that they aren't normally designed for. While Raging, you gain the following benefits:
- Iron Grip. You have the ability to wield weapons designed for your size, that have the two-handed property as if they were one-handed.
- Weightless Burden. Any weapon designed for your size that doesn't have the Heavy trait, gains the Light trait, any weapon for your size that does have the Heavy trait loses said trait for you.
Concussive Strikes
Your strikes distract your enemies, allowing you to slip past them in the fray of battle. When you hit a creature that is at least two size categories larger than you with a melee weapon attack on your turn, that creature makes any Attack of Opportunity against you with disadvantage until the end of your turn.
Unstoppable Momentum
While Raging, during your turn, each consecutive hit increases its damage by +1 (stacks cumulatively). If you hit the same creature a third time in a single turn, the attack automatically becomes a critical hit.
The consecutive hits reset at the start of each turn.
Titanic Might
While you Rage, you can wield weapons that are too large even for you, granting you the following benefits:
- Well Balanced. You count any weapon as one size category smaller for the sake of your ability of wielding them and the penalty their use incurs.
- Leverage. When you hit a creature one size or more larger than you, roll your damage dice twice and use the higher result.