chirurgeon
The Chirurgeon’s calling lies in the sacred act of preservation. They devote their lives to understanding the living form and mending what is broken. Those who walk this path believe that the divine exists not only in temples or thunderous revelation, but can be found in the steady pulse of a beating heart too. Through prayer, touch, and learned craft, the Chirurgeon channels holy power to heal wounds, purge corruption, and renew the weary spirit.
Chirurgeon’s are the most well known type of cleric, as their life-giving touch has saved many lives. This causes their role to often be seen as sacred, and even when faced by an enemy, they are often treated with respect.
Focus Spells
You have a list of spells that you always have prepared and doesn't count against your total number of prepared spells, these spells are the following:
| Cleric Level | Spells |
|---|---|
| 1st | Bless, Cure Wounds |
| 3rd | Lesser Restoration, Spiritual Weapon |
| 5th | Beacon of Hope, Revivify |
| 7th | Death Ward, Guardian of Faith |
| 9th | Mass Cure Wounds, Raise Dead |
Disciple of Life
You know how to use your healing spells in the most effective manner. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell's level.
Savior's Presence
In your presence, life clings to the body. Whenever an ally within 30 feet, that you can see, fails their third death saving throw, you can use your reaction to increase the number of successful death-saving throws by one. If this increases the total number of successes to three, the creature stabilizes instead.
Preserve Life
Using your Channel Divinity, you can heal even the worst injuries.
As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level. Choose any number of creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can't use this feature on a creature that has the , or creature types.
Blessed Healer
The magics that you wield to heal others benefit you directly as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell's level.
Overflowing Vitality
When you restore hit points with a spell, excess healing can shield the target. Any healing that exceeds the target’s hit point maximum becomes temporary hit points (up to your Wisdom modifier + Cleric level).
Superior Healing
When you would normally roll one or more dice to restore hit points with a spell, you instead use the highest number possible for each die.